in the first week, I get quite lots of imformation form sarra about UE’s function and detail, including fab and liburary…
introduction about the window and how to work in UE5.
In this class, Serra showed us animation works and blogs from Year 2 students. Then, in UE5, she taught us how to find free assets we need in the Fab library, create levels, understand the purpose of different sections, and learn what each tool does. Also how to create the file and name it, and every part of UE5 important function.
She also mentioned that with so many tools and details, we can simply use the search bar with keywords to find what we need quickly, which helps improve workflow efficiency.
I also remember she talked about “Nanite.” I was first drawn to how the word sounds, but its function is to handle highly complex geometry by using virtualized geometry representation, though honestly, it sounded quite technical and I didn’t fully grasp how to use it in practice.




