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Maya

Week 7: Polishing Walk cycle and Hand Gesture

For George’s homework:

In this week, polish our walking cycle is the point of aim. Last week I learned how to adjust the blocking rate, this week I know there are some framesthat need to be added in Maya project,( But it still not clearly to know correctly).

This week, we did a walking animation used walking rig and fix it. At the beginning I misunderstanding about the homework, actually we need to do the blocking presentation. But I do the hole animation not the blocking, and need to adjust the project to blocking.

In the first animation, some thing didn’t correct enough, like when the right feet some frame will like “Michael Jackson”, floting at the animation. That is the problem I need to fix.

The process is: open the graph editor in maya. and check the transtate “x” to make sure it keep in the “spline tengents” mode, keep step in the same flat! (show like feedback’s red line)

aniamte the upward main body
Adjust the feet in the same flet when it land a place
Here is the original verson.

For Ting’s homework:

Here is hand post reference: shooting by myself.

Feeling: when I editing the Maya project, something was confuse like the rotate well with the Metacarpals and First Metacarpals. So I look famliliar with the hand layout.

These are my project:

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