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Maya

Week 3: tail’s motion and Jiucybox’s animation

For George homework

In this week, I know we should better understanding for Overlapping and S or C curve/shape in animation. expacially in tail’s animation. The most important aspect of this animation is that the tail is moving.

In my personal understanding:

When it jump, the tail should be facing downward. when it touches the highest point, the centre of gravity will slow in the middle, but the tail still follows the power go up then down, looks like “n”, after that tail should be facing upward, because this main body has already drop down, tail should be follow like an “S” shape.

This is the tail plan and the body’s anticipation before the animation making.

For Ting’s homework

The video below shows the emotion that I put on the muscle model post. It can be easy to see that finger tension is important to show this guilty emotion. The second video shows the blocking of the Jiucybox animation, which was made (rough ver) last week.

Juicybox making is meets many problems. When I first tried to copy them, the main controller just wouldn’t copy over.
That left the body separated from it, which made things really frustrating every time I wanted to adjust something.

I was really worried I wouldn’t be able to finish the assignment where they had to land at the same time. I even thought about remake every frame’s aniamtion. But then our teacher suggested trying to replace the reference instead. So I try deleted the whole juice box animation I’d already done, when my teacher came over and showed me how to copy the animation parameters from each frame and paste them into the new juice box position. That way, I don’t have to remake the whole animation, it felt almost like magic. I’m really, really grateful.

Personal thinking:

Putting myself in this box and doing some unique animation is much harder than I expected. Some problems quite disturb me when I finishing the animation:

First is that jiucybox jumps from the box high, I want add some squeash, make it more caracter and more softer, but after I key that jiucybox some time will stop in the high point and suddenly appear below, it’s means not smooth and not fluency. After that I realised I made a folish the most simple mistake that is I need to set the key post first, then do blocking instead do one to two frame post ! It’s not a good habit in making animation.

Categories
Maya

Week 2: Pendulum animation and some modification

For George’s class homework

The planing below shows the personal thinking with Pendulum and find some reference form the book “Animation Survival Kit”, and for my understanding with power reduce rule is that every high point should not be more higher than fomer one.

For Maya animation

week 2, I feel more familiar and more relaxed with Maya animation making, because I know what I need to do and cope with the same problem last week.

So the pendulum animation in this week that I can combine my understanding with pendulum principle. But some skilling things always make some trouble for this home work like when I want to key this frame, this amimation will vanish? I am so confuse about, after I ask for my classmate Bingbing and Chichi for help that I found that if I want to key a fram to move the hole hanging things, I need to select the main control!! OK, so cope with the problem that I just key step by step with the tutorial video (on YouTube) and finish my animation.

This is my Pendulum animation for week 2. also In the week3 class feedback: George said your pendulum should be fixed to more softer, but its original is not bad.

For Ting’s homework

This week2, we need to use the Jiucybox falling motion to perform the difference box’s weight. Also this is new change let me face with difference problem in maya, like how to copy a modle with their modle.

While working on the falling animation, I kept getting stuck on different frames. One box has three controllers, I often picked the wrong one in randomly, or picked a different one every time, which made the box separate or suddenly jump to another place in the next frame.

But this week, I learned how to replace and copy the reference!(from Ting and Marianna) which is very important in my animation life! I also noticed that juice boxes with different weights( empty / full/ half full) fall completely differently, because of the centre of gravity.

In this week, I am quite familiar with model golden post making in Maya. And I am very grateful for my good friend Chichi’s help that I’ve mastered the skill of using the camera and the locator’s function, and how to use them like set the key in the first frame and turning to the final frame set the 360 degree key.

So, I pick the character Akaza, who is from Demon Slayer Infinity Castle. His classic post.( Video 3)

This is the left side of two juicyboxes falling, compare with light and heavy one.
Golden Post Akaza

Categories
Maya

Week1: Unit Introduction : A whole new world

This blog post is about Maya animation and UE5 and 3D fundamentals. These images below are taken from homework-week1, Maya 3D fundamentals.

This is a ball plan about ball bounce at 86 frames. Actually, I forgot to add the frame in this plan, becourse I didn’t realise that every second is very important, we need to calculate, after the tutor’s reminder.

For my animation in Maya

The video below demonstrates how the bouncing ball’s planing action in animation.

This boucing ball is shows the first animation that I did in Maya, also when I start to use the reference that tutor gave us. then I start learning Maya on Youtube. It is quite difficult with langurage barier and new software to learning new things.

Luckly! I have lots of nice and warm-hearted classmates to help me cope with different skill problem, (include the specifictaly key or some function window or some stuck in Maya I can not find out. Even how to “playblast” and profile saving and so on…Very thankful…

Actually I don’t even know how the problem just came out, then I took some screen cuts for help. Such as:

1. How to adjust the ball to squash and stretch (Bingbing teaches me click ball middle find the top line tool)

2. Why is the ball control disappearing? Where can I control my ball?

Problem 1.
Problem 2.
Complete homework