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2.1 Advanced 3D Anm with Ting-Term 2

Week7: Facial poses and HeavyO’s polish

This week we start making the connected facial expression into a fluence animation,For me it still have lots of details to fix. And I shooting my own facail change for the reference.

I think the facial change between each post must be meaningful, otherwise it seems quite strange and not connected head move and lack of timing adjust. I find some problems by myself:

Such as eyes close not matching the emotion change, first the mouth change, than the head change? all change should not at the same time, it is the same principle as the heavy object.

HOMEWORK SHOWS

Feedback :

  • 1.Body move a bit to match the emotion look more natural .
  • 2. +6 frams in the middle see how the difference happens.
  • 3. The lower eyelid can move upper.

And this is my Heavy object:After feec back, I found some details to fix:

  • some middle frams is overroate must adjust by ” Euler filter”
  • the last action must be looks like it has finished and is flueing and not suddenly stop.
  • hand animation shouldn’t avoid.

After fixing the animate, it looks like better than last week especially more close to natrual behavier.

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