this week we leaning a special skill that I really like it is 3D Screm. This skill always shows on the crowded places in big city like Wuhan, Shanghai…this kind of city in China. and How to made it? introduce the setup for Virtual Production with for live link cameras and NDisplays
First: Know the 90 Screen and the principle of showing the 3D aniamtion:
- the inside screen: standard compositing like the whole room without 90 degree angle
- the outside: extend in front of frame edge should be match.
- animate must match both route simultaneously.
- horizon must be consistent inside the scene.
Actually, the real process and manupilating is not easy to be match as the real view. But it is still a good way to show and present obiesly.
Basically, this motion in 3D screen + NDisplays would be rendered twice, then people can see this animation in the reality world but like real 3D display. and for the details, just like the process below:

During this process, this is hard and need to adjust the screen in “nDisplayConfig” , which is a kind of blueprint.

This is how nDisplayConfig shows out.
Also it can add an IP address if you want to do a real-time update inside.

Once see the defalt screen, the rightside window you can find a “Projection policy” and choose the ” Mash”, and add our Right screen and left screen separately. So we have 2 screen should render out after finishing the Building layout.
After that, save it and go back to Level, starting the building process.

For me the hard thing is to match the screen and make 3D animate more bigger and show a more powerful visual impact.