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2.1 Advanced 3D Anm with Ting-Term 2

Week15: Creature (polish) + AnimaShot (Idea)

This week 15, We start the next advanced shot. This week’s aim is for an idea, and I found a really interesting idea :a special audio and I want to make it like animation shot. At the beginning I want to use just a girl perfrome the two character, actually it’s just like one character but think about two face.

The creature animation still needs some polish, but I learned Seiya’s method for keying the leopard’s feet. He said I didn’t rotating the rectangular control, I was just moving it. And don’t rotate the main controller. You should rotate using the small gear and the little ball.

Suddenly I realise this way really makes sense, and those are Mariana’s feedback gave me last week:

  • The hip should up and down cause it is walking
  • The shoulder can up and down more.
  • The front step can be more. more wild vibe
  • leaopart’s head should keep stable, not shaken

After feedback I try to fix the leaopart, but for me, especially creatrue animation, it’s really hard to adjust. Using the reference alone isn’t enough. Animals have so many small details in their natural walk , also like the head movement, how the feet turn, go up and land, plus the rhythm of the hips and chest going up and down.

And I started to search for some excellent animations on the internet, to look at other people how they animate creature.

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