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Advance 3D with Serra_Term 3

week18: TD+ Music mix

I searched some tutorials online and leand how to made my geo to particle, and how to mix the music audio together.

To render in TouchDesigner I need to prepare a Geometry COMP, a Camera COMP, and a Render TOP, and then assign a material of a choice. And next is blend for “POP” of Morphing. Inside the process, There are so many

This is particle mix together to prepare audio peform, also i think the point is too big, So I transfrom to smaller and rendenly.
This is how music and particle mixing looks like, but I’m am still not satisfied with it.

After I adjust the music beat aims to match it, which is about the particle form in rotation, and scale, I test lots of parameters like (rhythm in or kick in, even medium and high, so I decide to use rhythm and snare into transform to make it swim.

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