In this week, we start thing about the potential topic with our assignment. Then I wrote the Arcane Style essay (3D+2D) last term, and this arts performance style I really like, expecially character and the world view design (background, Character skills, Character performence and after effect), So here is my choice:
I want to explore character performance in 3D animation.
and knowing what kind of 3D characters can become popular( for example Jinx in Arcane). I also want to understand how characters express well in emotions. They use body language, gestures, and facial expressions.
Today there are new technologies for character performance. Motion capture can help characters show human emotions more naturally. Facial capture can create detailed facial expressions. Unreal Engine 5 also has a tool called MetaHuman. It helps artists create realistic digital characters.
These technologies are widely used in modern 3D games and animation cinematics. I want to learn these skills and understand how they work, because it can help me understand the workflow of popular 3D games, especially in character production.

