I searched some tutorials online and leand how to made my geo to particle, and how to mix the music audio together.
To render in TouchDesigner I need to prepare a Geometry COMP, a Camera COMP, and a Render TOP, and then assign a material of a choice. And next is blend for “POP” of Morphing. Inside the process, There are so many


After I adjust the music beat aims to match it, which is about the particle form in rotation, and scale, I test lots of parameters like (rhythm in or kick in, even medium and high, so I decide to use rhythm and snare into transform to make it swim.
